Management of the product (game)
- Empathy
- Define
- Ideate
- Prototype
- Test
Introduction:
Design thinking used by many entrepreneurs in order to find creative solution to complicated problems.It helps to manage a product , in a way of outsourcing not eligible information and coming up with great product.
Considering my patience to entrepreneurship and coding I decided to combine two of those hobbies and by use of design thinking create a management plan which will be followed by fully working product.
My aim is to establish management plan for my game , and in the end present a prototype
Type of research
My research will be mixed as in research paper will be included statistics in terms of numbers but also a information gathered from beta testers
Research Question:
Research Problem:
To determine and target my audience wants as video games are widely used by the majorities of different people in different age groups , ethnicities etc..
Solution
Im planning to steadily follow points proposed by the design thinking model ,at first I will try to use web sources and consultations with people to determine my audience then threw the process of outsourcing I will create my first draft version of scale , afterwards I m planning to create a prototype which will be shared with a fewer of people for testing.
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