These is my 5th entry on the personal project so far my work progressing I finally managed to create a character fro my fps game . For these I used FUSE CC these is a 3d modelling unit for establishment of 3d characters. This software is used by many digital designers and game developers , my choice was based on quality of models produced by this software and on a simplicity of use of it. Another issue with blender (the software I planed to use ) it was able to create only low poly characters and also required allot of skill in sculpting and modelling .
As you might see these software allows you to select particular parts of human body and then shape those .Afterwards you can add several types of clothe . Then I exported this character to the adobe Mixamo , another impressive software created by adobe creative cloud , that allowed me to rig it and then animate it . Mixamo has a variety of animation for a different types of the objectives.
These is a current character, Im imported to "Unity Engine" in the future Im planning to add several other 3D characters.
As you might see these software allows you to select particular parts of human body and then shape those .Afterwards you can add several types of clothe . Then I exported this character to the adobe Mixamo , another impressive software created by adobe creative cloud , that allowed me to rig it and then animate it . Mixamo has a variety of animation for a different types of the objectives.
These is a current character, Im imported to "Unity Engine" in the future Im planning to add several other 3D characters.
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